Metal API & Shader Instrumentation Engineer, Graphics, Game and ML
at Apple
Location
Cupertino, United States of America
Compensation
$147k–$272k USD
Type
full time
Posted
1 months ago
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Job description
The successful candidate is a critical thinker with a passion for developing GPU APIs, capable of envisioning mechanisms to help game, graphics, and compute developers efficiently implement Metal applications. They can apply their software engineering skills to instrument complex applications and deliver undefined behavior and address sanitization across the graphics stack, from API surface down to shader code. They can also deliver validation and testing plans that provide strong confidence in the robustness and quality of the implementation.
Develop API and shader instrumentation to help internal and external developers use Metal features
Build foundational frameworks that augment the Metal API and shading language to help developers build correct applications
Implement Metal software features, delivering robust, maintainable and extendable code
Extend and improve API testing to ensure correct behavior of new and existing logic
B.S. or M.S. in Computer Science or a related technical field; or equivalent experience
Practical experience in modern GPU programming using Metal, DirectX, and/or Vulkan
Knowledge of Operating Systems, Computer Architecture, and CPU/GPU programming
Proven experience shipping software written in C, C++ and/or Objective-C programming languages
Experience developing compiler technology, in particular LLVM
Experience in developing OS, systems, frameworks, and/or game middleware software
Familiarity with Apple framework and API design patterns
The Metal API and Shader Instrumentation team is directly responsible for augmentation of system-level components to detect and diagnose Metal API and shading language issues and surface them to developers. The team collaborates closely with Metal production frameworks, GPU driver, compiler, ecosystem, tooling, and platform OS teams to deliver the best possible Metal developer experience.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant
At Apple, we believe accessibility is a fundamental human right. You’ll find that idea reflected in everything here — in our culture, our benefits and our digital tools. By welcoming as many perspectives as possible, we help you build a career where you feel like you belong.
Learn about accessibility in Apple’s workplace
Learn about reasonable accommodations for job applicants
Apple accepts applications to this posting on an ongoing basis.