applinity

Senior Software Engineer, Vision, Camera and Imaging, XR

at Google

Location

San Jose, CA, USA

Compensation

$174k–$252k USD

Type

full time

Posted

2 weeks ago

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Job description

Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.

In this role, with your technical expertise you will manage project priorities, deadlines, and deliverables. You will design, develop, test, deploy, maintain, and enhance software solutions.

For decades, the computing revolution has reshaped our world driven by
breakthroughs in compute, connectivity, mobile, and now, AI. Google's XR team is at the forefront of the next major leap – the convergence of AI and XR. This is more than just new devices – it's about reimagining how we interact with the world around us. We're building a future where
lightweight XR devices like smart glasses and headsets pair with helpful AI to augment human intelligence, offering personalized, conversational, and contextually aware experiences.

The US base salary range for this full-time position is $174,000-$252,000 + bonus + equity + benefits. Our salary ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process.

Please note that the compensation details listed in US role postings reflect the base salary only, and do not include bonus, equity, or benefits. Learn more about benefits at Google.

Responsibilities

  • Work as a member of a cross-organizational multi-disciplinary team developing full stack goal and imaging/camera solutions for XR devices.
  • Optimize across the software layers in tuning quality, latency, and power efficiency.
  • Evaluate and develop technologies and their product application to shape next generation product features, specifications, and system architecture.
  • Collaborate cross-functionally with UX, product, physical design, and market research in both design and engineering, to progress solutions from investigation to shipping product.
  • Work beyond organization in collaboration with Google Research, Android, GenAI, Pixel, and external partner teams to develop and leverage advanced technologies to deliver high quality solutions.

Minimum qualifications:

  • Bachelor’s degree or equivalent practical experience.
  • 5 years of experience with software development in C++ and Java.
  • Experience in imaging-related domain such as image processing, computer vision, or computational photography.
  • Experience in implementing image processing pipelines and managing concurrency for mobile features.

Preferred qualifications:

  • Master's degree or PhD in Computer Science or related technical field.
  • 5 years of experience with data structures and algorithms.
  • Experience applying computer vision algorithms and ML perception toward product.
  • Familiarity with computational camera/imaging/photography concepts and algorithms.
  • Understanding of the challenges in developing for mobile devices, including managing compute, power, and latency.