Production Metal Frameworks Engineer, Graphics, Game and ML
at Apple
Location
Cupertino, United States of America
Compensation
$147k–$272k USD
Type
full time
Posted
1 months ago
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Job description
The successful candidate is a critical thinker capable of envisioning the optimal way to leverage upcoming GPU features while also looking for opportunities to blend the best ideas from inside/outside of Apple to improve the Metal API. They can apply their software engineering skills to design and implement clear, flexible APIs to expose these features as well as deliver validation and testing plans that provide strong confidence in the robustness and quality of the implementation.
Design new Metal API to meet the varying requirements of stakeholders inside/outside Apple
Implement Metal software features, delivering robust, maintainable and extendable code
Develop API and/or shader validation to help internal and external developers use Metal features
Extend and improve API testing to ensure correct behavior of new and existing Metal API
B.S. or M.S. in Computer Science or a related technical field; or equivalent experience
Practical experience in modern GPU programming using Metal, DirectX, and/or Vulkan
Knowledge of Operating Systems, Computer Architecture, and CPU/GPU programming
Proven experience shipping software written in C, C++ and/or Objective-C programming languages
Recent experience with modern rendering techniques like ray tracing
Familiarity with machine learning frameworks and accelerating them on the GPU
Experience in developing OS, systems, frameworks and/or game middleware software
Familiarity with Apple framework and API design patterns
The Metal Frameworks team is directly responsible for the Metal APIs used by both internal and external clients to interface with the powerful Apple Silicon GPU on all Apple platforms, from the smallest Apple Watch to the largest Mac Pro and everything in between. The team collaborates closely with GPU driver, compiler, ecosystem, tooling, and platform OS teams to deliver the best possible Metal developer experience, as well as internal client teams wishing to leverage the computational power of the GPU.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant
At Apple, we believe accessibility is a fundamental human right. You’ll find that idea reflected in everything here — in our culture, our benefits and our digital tools. By welcoming as many perspectives as possible, we help you build a career where you feel like you belong.
Learn about accessibility in Apple’s workplace
Learn about reasonable accommodations for job applicants
Apple accepts applications to this posting on an ongoing basis.